Hey, everybody. So in this problem, we have a car and a truck that's colliding. Now luckily, nobody's hurt, but we do have the cars that stick together and lock together during the collision. So this is a completely inelastic collision, and we're going to calculate the magnitude and the direction of the final velocity after colliding. So let's get into the steps. We're going to write some, we're going to draw some diagrams from before and after. So here's what's going on here. I've got this car like this and this car has a mass of 1,000 and it's traveling east at 20 meters per second. So in other words, its velocity kind of looks like this and I'm going to call this basically this is car A. So its va is going to equal 20 meters per second. Now what's happening here is that it slams into a truck that's moving north. So what I'm going to do is I'm going to draw a little x and y axis like this. Alright? So I've got this velocity here. This truck has a mass of 3,000, and it's moving totally, north. Right? So, basically, vertically up like this. That's north and that's east. So its velocity vector is going to look like this. I'm going to call this vb and this vb here is equal to 10 meters per second. So once they lock together, what's going to happen? Well, if you draw the after diagram, you can kind of sort of intuitively guess what's going to happen. Afterwards, the two cars, the trucks, whatever, are going to stick together. They're going to have a combined mass of 4,000. Right? 1,000 plus 3,000. And then they're going to move off in which direction? Well, if you imagine this, right, if you have a car that's moving like this and a truck that's moving like this, once they stick together, they don't move totally to the right or perfectly up. They move sort of a combination of the two directions. They sort of go off in a diagonal. So here's what happens: This truck is going to go off. These two cars are going to go off like this, and this is my v final. And that's what I want to calculate. I want to calculate the magnitude of that vector, but I also want to calculate the direction as well. Right? So I also want to calculate the angle with respect to the x-axis. Okay? That's really what we're trying to calculate here: v final and theta. So how do we do that? Well, we actually just go back to, you know, using, you know, normal vectors. If I want to calculate the magnitude of this vector, then I need its components. Right? I'm going to need, basically, the x components and I also need the y components. So the tricky thing here is that I want to calculate v final, but I have to first calculate what vfx and vfy are. How do we do that? Well, let's move on to the second step here, which is we're going to write momentum conservation equations. So what I've got here is I've got mava initial plus mbvb initial equals, and then remember, these two things combine, so we can combine their masses and sort of use that shortcut equation, ma plus mb times v final. Now are we done here? Well, actually, no. Because for all the collisions that we've seen so far, we've only had them in one dimension, on one axis. We've had a car moving to the right and truck moving to the left or whatever. Two objects are basically just moving along the line. But in this problem, we have a two-dimensional collision because one is moving sort of left and right and the other object is moving up and down. And here's the idea. For a two-dimensional collision, we're still going to write momentum conservation equations, but now we're just going to do it for both the x and the y-axis. It's just like any other 2d problem that we've encountered. When we did motion in 2d, when we did forces in 2d, We basically just wrote a bunch of equations in the x and the y-axis. We broke them down and then solved them separately. That's exactly what we're going to do here with momentum. So what I'm going to do is I'm going to write equations for the x and y conservation of momentum. So this is going to be mavainitial plus mbvbinitial equals ma plus mbv final. But what the only thing that's different here is that I'm going to include this is the x-axis and this is the y-axis, and all the velocities are sort of implied that you're just going to look at the x and y axes respectively. Alright? So then how do we do this? Well, let's just jump right into the x-axis because we're going to go ahead and plug values and solve. So na, remember, that's just the mass of the car. That's going to be 1,000. Now vax initial, so in other words, this the velocity component of this car that lies along the x-axis. Well, this just lies like this, so it's basically just going to be 20 like that. Now the second term, this is going to be mb which is 3,000, but what about the velocity in the x-axis? Remember, this truck is still moving at 10 meters per second.
Table of contents
- 0. Math Review31m
- 1. Intro to Physics Units1h 24m
- 2. 1D Motion / Kinematics3h 56m
- Vectors, Scalars, & Displacement13m
- Average Velocity32m
- Intro to Acceleration7m
- Position-Time Graphs & Velocity26m
- Conceptual Problems with Position-Time Graphs22m
- Velocity-Time Graphs & Acceleration5m
- Calculating Displacement from Velocity-Time Graphs15m
- Conceptual Problems with Velocity-Time Graphs10m
- Calculating Change in Velocity from Acceleration-Time Graphs10m
- Graphing Position, Velocity, and Acceleration Graphs11m
- Kinematics Equations37m
- Vertical Motion and Free Fall19m
- Catch/Overtake Problems23m
- 3. Vectors2h 43m
- Review of Vectors vs. Scalars1m
- Introduction to Vectors7m
- Adding Vectors Graphically22m
- Vector Composition & Decomposition11m
- Adding Vectors by Components13m
- Trig Review24m
- Unit Vectors15m
- Introduction to Dot Product (Scalar Product)12m
- Calculating Dot Product Using Components12m
- Intro to Cross Product (Vector Product)23m
- Calculating Cross Product Using Components17m
- 4. 2D Kinematics1h 42m
- 5. Projectile Motion3h 6m
- 6. Intro to Forces (Dynamics)3h 22m
- 7. Friction, Inclines, Systems2h 44m
- 8. Centripetal Forces & Gravitation7h 26m
- Uniform Circular Motion7m
- Period and Frequency in Uniform Circular Motion20m
- Centripetal Forces15m
- Vertical Centripetal Forces10m
- Flat Curves9m
- Banked Curves10m
- Newton's Law of Gravity30m
- Gravitational Forces in 2D25m
- Acceleration Due to Gravity13m
- Satellite Motion: Intro5m
- Satellite Motion: Speed & Period35m
- Geosynchronous Orbits15m
- Overview of Kepler's Laws5m
- Kepler's First Law11m
- Kepler's Third Law16m
- Kepler's Third Law for Elliptical Orbits15m
- Gravitational Potential Energy21m
- Gravitational Potential Energy for Systems of Masses17m
- Escape Velocity21m
- Energy of Circular Orbits23m
- Energy of Elliptical Orbits36m
- Black Holes16m
- Gravitational Force Inside the Earth13m
- Mass Distribution with Calculus45m
- 9. Work & Energy1h 59m
- 10. Conservation of Energy2h 54m
- Intro to Energy Types3m
- Gravitational Potential Energy10m
- Intro to Conservation of Energy32m
- Energy with Non-Conservative Forces20m
- Springs & Elastic Potential Energy19m
- Solving Projectile Motion Using Energy13m
- Motion Along Curved Paths4m
- Rollercoaster Problems13m
- Pendulum Problems13m
- Energy in Connected Objects (Systems)24m
- Force & Potential Energy18m
- 11. Momentum & Impulse3h 40m
- Intro to Momentum11m
- Intro to Impulse14m
- Impulse with Variable Forces12m
- Intro to Conservation of Momentum17m
- Push-Away Problems19m
- Types of Collisions4m
- Completely Inelastic Collisions28m
- Adding Mass to a Moving System8m
- Collisions & Motion (Momentum & Energy)26m
- Ballistic Pendulum14m
- Collisions with Springs13m
- Elastic Collisions24m
- How to Identify the Type of Collision9m
- Intro to Center of Mass15m
- 12. Rotational Kinematics2h 59m
- 13. Rotational Inertia & Energy7h 4m
- More Conservation of Energy Problems54m
- Conservation of Energy in Rolling Motion45m
- Parallel Axis Theorem13m
- Intro to Moment of Inertia28m
- Moment of Inertia via Integration18m
- Moment of Inertia of Systems23m
- Moment of Inertia & Mass Distribution10m
- Intro to Rotational Kinetic Energy16m
- Energy of Rolling Motion18m
- Types of Motion & Energy24m
- Conservation of Energy with Rotation35m
- Torque with Kinematic Equations56m
- Rotational Dynamics with Two Motions50m
- Rotational Dynamics of Rolling Motion27m
- 14. Torque & Rotational Dynamics2h 5m
- 15. Rotational Equilibrium3h 39m
- 16. Angular Momentum3h 6m
- Opening/Closing Arms on Rotating Stool18m
- Conservation of Angular Momentum46m
- Angular Momentum & Newton's Second Law10m
- Intro to Angular Collisions15m
- Jumping Into/Out of Moving Disc23m
- Spinning on String of Variable Length20m
- Angular Collisions with Linear Motion8m
- Intro to Angular Momentum15m
- Angular Momentum of a Point Mass21m
- Angular Momentum of Objects in Linear Motion7m
- 17. Periodic Motion2h 9m
- 18. Waves & Sound3h 40m
- Intro to Waves11m
- Velocity of Transverse Waves21m
- Velocity of Longitudinal Waves11m
- Wave Functions31m
- Phase Constant14m
- Average Power of Waves on Strings10m
- Wave Intensity19m
- Sound Intensity13m
- Wave Interference8m
- Superposition of Wave Functions3m
- Standing Waves30m
- Standing Wave Functions14m
- Standing Sound Waves12m
- Beats8m
- The Doppler Effect7m
- 19. Fluid Mechanics2h 27m
- 20. Heat and Temperature3h 7m
- Temperature16m
- Linear Thermal Expansion14m
- Volume Thermal Expansion14m
- Moles and Avogadro's Number14m
- Specific Heat & Temperature Changes12m
- Latent Heat & Phase Changes16m
- Intro to Calorimetry21m
- Calorimetry with Temperature and Phase Changes15m
- Advanced Calorimetry: Equilibrium Temperature with Phase Changes9m
- Phase Diagrams, Triple Points and Critical Points6m
- Heat Transfer44m
- 21. Kinetic Theory of Ideal Gases1h 50m
- 22. The First Law of Thermodynamics1h 26m
- 23. The Second Law of Thermodynamics3h 11m
- 24. Electric Force & Field; Gauss' Law3h 42m
- 25. Electric Potential1h 51m
- 26. Capacitors & Dielectrics2h 2m
- 27. Resistors & DC Circuits3h 8m
- 28. Magnetic Fields and Forces2h 23m
- 29. Sources of Magnetic Field2h 30m
- Magnetic Field Produced by Moving Charges10m
- Magnetic Field Produced by Straight Currents27m
- Magnetic Force Between Parallel Currents12m
- Magnetic Force Between Two Moving Charges9m
- Magnetic Field Produced by Loops andSolenoids42m
- Toroidal Solenoids aka Toroids12m
- Biot-Savart Law (Calculus)18m
- Ampere's Law (Calculus)17m
- 30. Induction and Inductance3h 37m
- 31. Alternating Current2h 37m
- Alternating Voltages and Currents18m
- RMS Current and Voltage9m
- Phasors20m
- Resistors in AC Circuits9m
- Phasors for Resistors7m
- Capacitors in AC Circuits16m
- Phasors for Capacitors8m
- Inductors in AC Circuits13m
- Phasors for Inductors7m
- Impedance in AC Circuits18m
- Series LRC Circuits11m
- Resonance in Series LRC Circuits10m
- Power in AC Circuits5m
- 32. Electromagnetic Waves2h 14m
- 33. Geometric Optics2h 57m
- 34. Wave Optics1h 15m
- 35. Special Relativity2h 10m
11. Momentum & Impulse
Completely Inelastic Collisions
Video duration:
7mPlay a video:
Related Videos
Related Practice
Completely Inelastic Collisions practice set
