Introduction to Java Programming, Brief Version, 11th edition

Published by Pearson (July 14, 2021) © 2018

  • Y Daniel Liang Georgia Southern University
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  • Loose-leaf, 3-hole-punched pages

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This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam.

For courses in Java Programming.

A fundamentals-first introduction to basic programming concepts and techniques                                                                 

Designed to support an introductory programming course, Introduction to Java Programming and Data Structures, Brief Version teaches concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises.

Also available with MyLab Programming.

MyLab™ Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages.

Brief Contents

  1. Introduction to Computers, Programs, and Java
  2. Elementary Programming
  3. Selections
  4. Mathematical Functions, Characters, and Strings
  5. Loops
  6. Methods
  7. Single-Dimensional Arrays
  8. Multidimensional Arrays
  9. Objects and Classes
  10. Object-Oriented Thinking
  11. Inheritance and Polymorphism
  12. Exception Handling and Text I/O
  13. Abstract Classes and Interfaces
  14. JavaFX Basics
  15. Event-Driven Programming and Animations
  16. JavaFX UI Controls and Multimedia
  17. Binary I/O
  18. Recursion

Appendixes

  • Appendix A Java Keywords
  • Appendix B The ASCII Character Set
  • Appendix C Operator Precedence Chart
  • Appendix D Java Modifiers
  • Appendix E Special Floating-Point Values
  • Appendix F Number Systems
  • Appendix G Bitwise Operations
  • Appendix H Regular Expressions
  • Appendix I Enumerated Types

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