Starting Out with Java: From Control Structures through Data Structures, 4th edition

Published by Pearson (July 14, 2021) © 2019

  • Tony Gaddis Haywood Community College
  • Godfrey Muganda North Central College
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Starting Out with Java is a step-by-step introduction to programming in Java designed for a 2- or 3-semester sequence. It covers everything from the fundamentals of Java programming to algorithms and data structures. As with all Gaddis texts, every chapter contains clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises.

In the 4th Edition, JavaFX replaces Swing as the standard GUI library for Java in chapters that focus on GUI development. The Swing and Applet material from the previous edition is available online. Several new, motivational programming problems have been added throughout. 3 chapters discuss basics of GUI applications with JavaFX, CSS styling and advanced user interface controls, and 2D shapes, animation, visual effects, playing audio and video, and responding to mouse and keyboard events.

  1. Introduction to Computers and Java
  2. Java Fundamentals
  3. Decision Structures
  4. Loops and Files
  5. Methods
  6. A First Look at Classes
  7. Arrays and the ArrayList Class
  8. A Second Look at Classes and Objects
  9. Text Processing and More about Wrapper Classes
  10. Inheritance
  11. Exceptions and Advanced File I/O
  12. JavaFX: GUI Programming and Basic Controls
  13. JavaFX: Advanced Controls
  14. JavaFX: Graphics, Effects, and Media
  15. Recursion
  16. Sorting, Searching, and Algorithm Analysis
  17. Generics
  18. Collections and the Stream API
  19. Linked Lists
  20. Stacks and Queues
  21. Binary Trees, AVL Trees, and Priority Queues

Online Appendices

  • Appendix A: The ASCII/Unicode Characters
  • Appendix B: Operator Precedence and Associativity
  • Appendix C: Java Key Words
  • Appendix D: Installing the JDK and Using the JDK Documentation
  • Appendix E: Using the javadoc Utility
  • Appendix F: More about the Math Class
  • Appendix G: Packages
  • Appendix H: Working with Records and Random Access Files
  • Appendix I: Configuring JavaDB and Installing Apache Derby
  • Appendix J: The QuickSort Algorithm
  • Appendix K: Named Colors
  • Appendix L: Answers to Checkpoints
  • Appendix M: Answers to Odd-Numbered Review Questions

Online Chapters

  • Chapter 22: Databases
  • Chapter 23: A First Look at GUI Applications with Swing
  • Chapter 24: Advanced Swing GUI Applications
  • Chapter 25: Applets and More

Online Case Studies

  • Case Study 1: Calculating Sales Commission
  • Case Study 2: The Amortization Class
  • Case Study 3: The PinTester Class
  • Case Study 4: Parallel Arrays
  • Case Study 5: The FeetInches Class
  • Case Study 6: The Serial Number Class
  • Case Study 7: A Simple Text Editor Application

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