Designing the User Interface: Strategies for Effective Human-Computer Interaction, 6th edition
- Ben Shneiderman
- , Catherine Plaisant
- , Maxine Cohen
- , Steven Jacobs
- , Niklas Elmqvist
- , Nicholas Diakopoulos
- Listen on the go
Learn how you like with full eTextbook audio
- Find it fast
Quickly navigate your eTextbook with search
- Stay organized
Access all your eTextbooks in one place
- Easily continue access
Keep learning with auto-renew
For courses in Human-Computer Interaction
The Sixth Edition of Designing the User Interface provides a comprehensive, authoritative, and up-to-date introduction to the dynamic field of human-computer interaction (HCI) and user experience (UX) design. This classic book has defined and charted the astonishing evolution of user interfaces for three decades. Students and professionals learn practical principles and guidelines needed to develop high quality interface designs that users can understand, predict, and control. The book covers theoretical foundations and design processes such as expert reviews and usability testing.
By presenting current research and innovations in human-computer interaction, the authors strive to inspire students, guide designers, and provoke researchers to seek solutions that improve the experiences of novice and expert users, while achieving universal usability. The authors also provide balanced presentations on controversial topics such as augmented and virtual reality, voice and natural language interfaces, and information visualization.
Updates include current HCI design methods, new design examples, and totally revamped coverage of social media, search and voice interaction. Major revisions were made to EVERY chapter, changing almost every figure (170 new color figures) and substantially updating the references.
Published by Pearson (July 14th 2021) - Copyright © 2017
ISBN-13: 9780137503889
Subject: Digital Media
Category: Human-Computer Interaction
Brief Contents
Part 1. Introduction
- Usability of Interactive Systems
- Universal Usability
- Guidelines, Principles, and Theories
Part 2. Design Processes
- Design
- Evaluation and the User Experience
- Design Case Studies
Part 3. Interaction Styles
- Direct Manipulation and Immersive Environments
- Fluid Navigation
- Expressive Human and Command Languages
- Devices
- Communication and Collaboration
Part 4. Design Issues
- Advancing the User Experience
- The Timely User Experience
- Documentation and User Support (a.k.a. Help)
- Information Search
- Data Visualization
Afterword. Societal and Individual Impact of User Interfaces