Perspective and Sketching for Designers, 1st edition
Published by Pearson (April 24, 2012) © 2013
- Jessica Newman
- Jack Beduhn
- Hardcover, paperback or looseleaf edition
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For all first perspective drawing courses at the Freshman/Sophomore level for majors including Interior Design, Graphic Design, Game Art, Animation, and Industrial Design; and for all courses in Interior Design Perspective, Sketch, and/or Presentation. This book will also be useful in high school courses for students pursuing careers in the Applied Arts.
This book helps students learn how to draw quickly and believably by mastering practical techniques for perspective drawing and estimating scale and proportion. Drawing on extensive experience teaching beginners, the authors overcome many limitations of previous books. Rather than featuring professional work that beginners can’t possibly duplicate, they show examples of student drawings, helping students gain confidence and gauge their progress. Avoiding unnecessary theory, math, and jargon, they help students develop an intuitive sense of scale and proportion for creating believable perspectives, and offer valuable tricks and shortcuts throughout. In place of lengthy narratives, they support each lesson with supporting video walking through key techniques. The authors also devote lessons to SketchUp (for blocking out perspectives) and Photoshop (for enhancing sketches).
This is the Stand Alone text. The text is available for purchase with MyInteriorDesignKit!
MyInteriorDesignKit is an online supplement that offers book specific resources including flashcards, study aids, images, projects and additional material not found in the book. The package containing both this text and MIDK is ISBN: 0133012050.
If you wish to purchase access to MyInteriorDesignKit stand alone, go to the site and click on BUY ACCESS next to the text in use.
Hallmark Features
Gives students a powerful competitive advantage in the marketplace. Focuses on bottom-line skills: the ability to produce effective results efficiently, and do so immediately.
Makes it far easier for instructors to teach and for students to learn. Organized into lessons instead of chapters; each lesson includes explanations, a demonstration, a homework assignment, and examples of student work. Presents step-by-step simplified graphics to improve understanding and learning; written to be accessible enough for any audience, including high school readers. Teaches through brief bulleted text linked directly to graphic images or technical drawings on the same page. This approach has been demonstrated to succeed in the classroom, and has proven to be especially helpful to instructors who come from a fine art background and need support in responding to the unique needs of the applied arts.
Extensive supporting video resources help students review what they’ve learned in the classroom, so they can actually implement the techniques later. Reflects the reality that many students think they understand demonstrations in class, but discover later than they actually don’t; provides an easy, accessible, and reliable way to give them the help they need to perform their homework assignments and gain real mastery.
Helps beginner-level students focus on the material they need most, are most interested in, and are most likely to be successful with. Teaches practical, intuitive methodologies and step-by-step instructions; avoids theory and math wherever possible; for example, avoids lengthy discussions of difficult geometric processes for projecting accurate perspective drawings from plan and elevation.
Helps students master the shortcuts and tricks need. Includes many real-world tips for creating believable perspective drawings more quickly and consistently.
Offers students a practical path towards deeper mastery. Begins by focusing on gray scale marker technique on trace paper; then reviews color markers, pencil, pastel and paper options; and also offers basic introductions to SketchUp (for blocking out perspectives) and Photoshop (for enhancing sketches).
Gives students extensive hands-on practice crafted for maximum benefit. Provides well-crafted in-lesson exercises and end-of-lesson homework assignments, including assignments tailored specifically to Interior Design, Graphic Design, Animation, Game Art, and Interiors. Homework assignments are illustrated with samples of work completed by real students (rather than refined professional work that students can’t possibly re-create).
Introduction
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Lesson 1- Perspective Basics
Lesson 2 - One-point Perspective
Lesson 3 - Two-point Perspective and Ellipses
Lesson 4 - Two-point Perspective Proportioning Methodologies
Lesson 5 - Proportioning a Two-point Perspective
Lesson 6 - Perceived Sale and Multiple Vanishing Points
Lesson 7 –Shadows and Reflections
Lesson 8 – People, Lighting and Colorizing
Lesson 9 – Three-point Perspective and Horizon Line Tricks
Lesson 10 – Chiaroscuro/value
Lesson 11 – Markers and color
Lesson 12 – Color pencils
Lesson 13 – Metallic surfaces
Lesson 14 – Wood
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