iOS and macOS Performance Tuning: Cocoa, Cocoa Touch, Objective-C, and Swift, 1st edition

Published by Addison-Wesley Professional (February 24, 2017) © 2017

  • Marcel Weiher
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  • Also available for purchase as an ebook from all major ebook resellers, including InformIT.com
In iOS and macOSâ„¢ Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program.

This up-to-date guide focuses entirely on performance optimization for macOS and iOS. Drawing on 25 years of experience optimising Apple device software, Weiher identifies concrete performance problems that can be discovered empirically via measurement. Then, based on a deep understanding of fundamental principles, he presents specific techniques for solving them.

Weiher presents insights you won’t find anywhere else, most of them applying to both macOS and iOS development. Throughout, he reveals common pitfalls and misconceptions about Apple device performance, explains the realities, and helps you reflect those realities in code that performs beautifully.

  • Chapter 1: CPU: Principles
  • Chapter 2: CPU: Measurement and Tools
  • Chapter 3: CPU: Pitfalls and Techniques
  • Chapter 4: CPU Example: XML Parsing
  • Chapter 5: Memory: Principles
  • Chapter 6: Memory: Measurement and Tools
  • Chapter 7: Memory: Pitfalls and Techniques
  • Chapter 8: Memory Example: FilterStreams
  • Chapter 9: Swift
  • Chapter 10: I/O: Principles
  • Chapter 11: I/O: Measurement and Tools
  • Chapter 12: I/O: Pitfalls and Techniques
  • Chapter 13: I/O: Examples
  • Chapter 14: Graphics and UI: Principles 
  • Chapter 15: Graphics and UI: Measurement and Tools
  • Chapter 16: Graphics and UI: Pitfalls and Techniques
  • Chapter 17: Graphics and UI: Examples

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