Essential Scrum: A Practical Guide to the Most Popular Agile Process, 1st edition
Published by Addison-Wesley Professional (July 26, 2012) © 2013
- Kenneth S. Rubin
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Whether you are new to Scrum or years into your use, this book will introduce, clarify, and deepen your Scrum knowledge at the team, product, and portfolio levels. Drawing from Rubin’s experience helping hundreds of organisations succeed with Scrum, this book provides easy-to-digest descriptions enhanced by more than two hundred illustrations based on an entirely new visual icon language for describing Scrum’s roles, artifacts, and activities.
Essential Scrum will provide every team member, manager, and executive with a common understanding of Scrum, a shared vocabulary they can use in applying it, and practical knowledge for deriving maximum value from it.
List of Figures xxv
Foreword by Mike Cohn xxxi
Foreword by Ron Jeffries xxxiii
Preface xxxv
Acknowledgments xxxix
About the Author xliii
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Chapter 1: Introduction 1
What Is Scrum? 1
Scrum Origins 3
Why Scrum? 4
Genomica Results 4
Can Scrum Help You? 5
Closing 10
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Part I: Core Concepts 11
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Chapter 2: Scrum Framework 13
Overview 13
Scrum Roles 14
Scrum Activities and Artifacts 16
Closing 28
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Chapter 3: Agile Principles 29
Overview 29
Variability and Uncertainty 32
Prediction and Adaptation 37
Just-in-Time Work 43
Validated Learning 44
Work in Process (WIP) 48
Progress 54
Performance 56
Closing 58
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Chapter 4: Sprints 61
Overview 61
Timeboxed 62
Short Duration 64
Consistent Duration 67
No Goal-Altering Changes 69
Definition of Done 74
Closing 78
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Chapter 5: Requirements and User Stories 79
Overview 79
Using Conversations 81
Progressive Refinement 82
What Are User Stories? 83
Level of Detail 86
INVEST in Good Stories 88
Nonfunctional Requirements 93
Knowledge-Acquisition Stories 93
Gathering Stories 95
Closing 98
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Chapter 6: Product Backlog 99
Overview 99
Product Backlog Items 100
Good Product Backlog Characteristics 101
Grooming 104
Definition of Ready 108
Flow Management 110
Which and How Many Product Backlogs? 112
Closing 118
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Chapter 7: Estimation and Velocity 119
Overview 119
What and When We Estimate 120
PBI Estimation Concepts 123
PBI Estimation Units 128
Planning Poker 129
What Is Velocity? 133
Calculate a Velocity Range 134
Forecasting Velocity 135
Affecting Velocity 135
Misusing Velocity 137
Closing 138
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Chapter 8: Technical Debt 139
Overview 139
Consequences of Technical Debt 141
Causes of Technical Debt 144
Technical Debt Must Be Managed 148
Managing the Accrual of Technical Debt 149
Making Technical Debt Visible 153
Servicing the Technical Debt 155
Closing 162
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Part II: Roles 163
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Chapter 9: Product Owner 165
Overview 165
Principal Responsibilities 166
Characteristics/Skills 171
A Day in the Life 174
Who Should Be a Product Owner? 176
Product Owner Combined with Other Roles 181
Product Owner Team 182
Closing 184
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Chapter 10: ScrumMaster 185
Overview 185
Principal Responsibilities 185
Characteristics/Skills 188
A Day in the Life 190
Fulfilling the Role 191
Closing 193
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Chapter 11: Development Team 195
Overview 195
Role-Specific Teams 195
Principal Responsibilities 196
Characteristics/Skills 198
Closing 211
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Chapter 12: Scrum Team Structures 213
Overview 213
Feature Teams versus Component Teams 213
Multiple-Team Coordination 218
Closing 223
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Chapter 13: Managers 225
Overview 225
Fashioning Teams 227
Nurturing Teams 231
Aligning and Adapting the Environment 233
Managing Value-Creation Flow 235
Project Managers 237
Closing 243
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Part III: Planning 245
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Chapter 14: Scrum Planning Principles 247
Overview 247
Don’t Assume We Can Get the Plans Right Up Front 248
Up-Front Planning Should Be Helpful without Being Excessive 248
Keep Planning Options Open Until the Last Responsible Moment 249
Focus More on Adapting and Replanning Than on Conforming to a Plan 249
Correctly Manage the Planning Inventory 251
Favor Smaller and More Frequent Releases 252
Plan to Learn Fast and Pivot When Necessary 254
Closing 255
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Chapter 15: Multilevel Planning 257
Overview 257
Portfolio Planning 259
Product Planning (Envisioning) 259
Release Planning 261
Sprint Planning 264
Daily Planning 264
Closing 265
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Chapter 16: Portfolio Planning 267
Overview 267
Scheduling Strategies 270
Inflow Strategies 275
Outflow Strategies 280
In-Process Strategies 283
Closing 285
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Chapter 17: Envisioning (Product Planning) 287
Overview 287
SR4U Example 290
Visioning 291
High-Level Product Backlog Creation 294
Product Roadmap Definition 295
Other Activities 298
Economically Sensible Envisioning 299
Closing 306
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Chapter 18: Release Planning (Longer-Term Planning) 307
Overview 307
Release Constraints 311
Grooming the Product Backlog 315
Refine Minimum Releasable Features (MRFs) 316
Sprint Mapping (PBI Slotting) 316
Fixed-Date Release Planning 318
Fixed-Scope Release Planning 323
Calculating Cost 325
Communicating 326
Closing 330
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Part IV: Sprinting 333
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Chapter 19: Sprint Planning 335
Overview 335
Approaches to Sprint Planning 338
Determining Capacity 340
Selecting Product Backlog Items 343
Acquiring Confidence 344
Refine the Sprint Goal 346
Finalize the Commitment 346
Closing 346
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Chapter 20: Sprint Execution 347
Overview 347
Sprint Execution Planning 349
Flow Management 349
Daily Scrum 354
Task Performance—Technical Practices 355
Communicating 356
Closing 360
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Chapter 21: Sprint Review 363
Overview 363
Participants 364
Prework 365
Approach 368
Sprint Review Issues 372
Closing 373
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Chapter 22: Sprint Retrospective 375
Overview 375
Participants 377
Prework 378
Approach 380
Follow Through 391
Sprint Retrospective Issues 392
Closing 393
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Chapter 23: The Path Forward 395
There Is No End State 395
Discover Your Own Path 396
Sharing Best Practices 396
Using Scrum to Discover the Path Forward 397
Get Going! 398
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Glossary 401
References 423
Index 427
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Kenneth S. Rubin provides Scrum and Agile training and coaching to help companies develop products more effectively and economically. A Certified Scrum Trainer, he has trained more than eighteen thousand people on Agile and Scrum, Smalltalk development, managing object-oriented projects, and transition management. He has coached hundreds of companies, ranging from startups to the Fortune 10. Rubin was the first Managing Director of the worldwide Scrum Alliance, a nonprofit organization focused on successful Scrum adoption. His diverse development roles have included successful stints as Scrum product owner, ScrumMaster, and developer. Rubin’s executive management roles have included CEO, COO, VP of Engineering, VP of Product Management, and VP of Professional Services. He is the author of Succeeding with Objects (Addison-Wesley, 1995).
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