Adobe Animate Classroom in a Book (2022 release), 1st edition
Published by Adobe Press (March 1, 2022) © 2022
- Russell Chun
eTextbook
- Anytime, anywhere learning with the Pearson+ app
- Easy-to-use search, navigation and notebook
- Simpler studying with flashcards
- A print text (hardcover or paperback)Â
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- Also available for purchase as an ebook from all major ebook resellers, including InformIT.com
Adobe Animate Classroom in a Book (2022 release) contains 11 lessons that cover the basics and beyond, providing countless tips and techniques to help students become more productive with the program. Students can follow the book from start to finish or choose only those lessons that interest them.
Adobe Animate CC provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Create interactive virtual reality immersive environments with new VR 360 and VR Panorama documents. Gain advanced control over character animations with layer parenting and AI-driven lip syncing. Learn to focus the action on different parts of the Stage with the Camera tool and create a realistic sense of space with the Layer Depth panel. Support for SVG, WebGL, HTML5, animated GIFs, and HD video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia.
The 2022 release of Adobe Animate provides significant new controls for animation with puppet warping and improvements to layer parenting, and enhancements to paint brush preferences and symbol options. Learn to use the revamped Asset Warp tool for a modern rigging approach to animating shapes and bitmap images. Work with a more robust set of playback options for graphic symbols that provide total control over looping. Quickly publish to social media channels with support for SVG, WebGL, HTML5, animated GIFs, and HD video. Seamless collaboration through Adobe Creative Cloud makes Adobe Animate the ideal development environment for creative animation and multimedia.
Purchasing this book includes valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to:
- Downloadable lesson files students need to work through the projects in the book
- Web Edition containing the complete text of the book, interactive quizzes, and videos that walk students through the lessons step by step
What's needed to use this book: Adobe Animate (2022 release) software, for either Windows or macOS. (Software not included.)
Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Animate software.
- Bestselling Classroom in a Book series is the ideal way for students to learn how to create high-quality animation and interactivity for the Web using project-based lessons.
- Aimed at beginning users and designed to teach Adobe Animate features, such as designing interactive animations and publishing them on multiple platforms for multiple devices.
- Official training series from Adobe, developed with the support of experts from Adobe product teams.
The 2022 release of Adobe Animate provides significant new controls for animation with puppet warping and improvements to layer parenting, and enhancements to paint brush preferences and symbol options. Learn to use the revamped Asset Warp tool for a modern rigging approach to animating shapes and bitmap images. Work with a more robust set of playback options for graphic symbols that provide total control over looping. Quickly publish to social media channels with support for SVG, WebGL, HTML5, animated GIFs, and HD video. Seamless collaboration through Adobe Creative Cloud makes Adobe Animate the ideal development environment for creative animation and multimedia.
Getting Started
- About Classroom in a Book
- What's New
- Prerequisites
- Installing Animate CC
- Copying the Lesson Files
- How to Use the Lessons
- Additional Resources
- Adobe Certification
1. Getting Acquainted
2 Creating Graphics and Text
3. Animating Symbols with Motion Tweens
4. Advanced Motion Tweening
5. Layer Parenting and Classic Tweens
6. Puppet Warping
7. Inverse Kinematics with Bones
8. Animating the Camera
9. Animating Shapes and Using Masks
10. Creating Interactive Navigation
Bonus Lesson Online:Â Working with Sound and Video
Russell Chun is an associate professor at the Lawrence Herbert School of Communication at Hofstra University, where he teaches multimedia storytelling, data journalism, and information design. His research examines effective visual communication and has been published in Visual Communication Quarterly, Proceedings of the New York State Communication Association, and Journal of Visual Literacy, where he serves as an associate editor. He has been writing books on Adobe Animate and its predecessor, Flash, since 2001.
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