Design Patterns: Elements of Reusable Object-Oriented Software, 1st edition

Published by Addison-Wesley Professional (October 31, 1994) © 1995

  • Erich Gamma
  • Richard Helm IBM, Sydney
  • Ralph Johnson University of Illinois, Urbana-Champaign
  • John Vlissides IBM Thomas J. Watson Research Center
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  • Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.
  • The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.

  • 1. Introduction.
  • 2. A Case Study: Designing a Document Editor.
  • 3. Creational Patterns.
  • 4. Structural Pattern.
  • 5. Behavioral Patterns.
  • 6. Conclusion.
  • Appendix A: Glossary.
  • Appendix B: Guide to Notation.
  • Appendix C: Foundation Classes.
  • Bibliography.
  • Index.

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