A Project Guide to UX: For User Experience Designers in the Field or in the Making, 3rd edition

Published by New Riders (December 7, 2023) © 2024

  • Russ Unger
  • Carolyn Chandler
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USER EXPERIENCE DESIGN is the multifaceted discipline of shaping digital products and systems into tools that are both useful and usable. Success as a UX designer extends beyond just knowledge of the latest technologies; it also involves diplomacy, management insight, and a solid grasp of business dynamics. In this updated guide, you'll learn to:

  • Understand various roles in UX design, identify stakeholders, and increase collaboration across teams
  • Define your project's purpose and scope collaboratively, from high-level objectives to fine details
  • Identify the differences between methodologies such as waterfall, agile, and lean UX
  • Delve into qualitative and quantitative user research, and use the data you gather to inform your design decisions
  • Design and prototype applications and systems that prioritize user needs

The third edition offers new insights on the Operations (Ops) functions within UX practices, discovery in UX, and collaboration activities for designers and stakeholders. You'll find new information on the many remote methods that can be used to gain important insights about users and on frameworks that help you define the products to create. This guide is a vital resource for anyone looking to stay at the forefront of the ever-changing field of UX design.

CHAPTER 1: The Tao of UXD

CHAPTER 2: The Project Ecosystem

CHAPTER 3: DesignOps, ResearchOps, ContentOps, Oh My!

CHAPTER 4: Project Objectives and Approach

CHAPTER 5: Discovery

CHAPTER 6: Workshops and Collaboration Activities

CHAPTER 7: User Research

CHAPTER 8: Personas

CHAPTER 9: Mapping Methods

CHAPTER 10: Product Definition

CHAPTER 11: Design Foundations

CHAPTER 12: Content Strategy

CHAPTER 13: Wireframes and Prototypes

CHAPTER 14: Design Testing

CHAPTER 15: Launch and Release

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