Hey, guys. So in this video, we're going to talk about conservation of energy in rolling motion problems. Now rolling motion, if you remember, is a special kind of rotation problem where we have an object that not only spins around itself, but it also moves sideways. So similar to if you have a toilet paper roll on a wall, it's rolling on a fixed axis, right? That's not rolling motion. Rolling motion is if you take the toilet paper and throw it on the floor, and it's going to roll on the floor. So it rolls on the floor. So let's check out how that stuff works. Alright. So remember, if an object moves while rotating, this is called rolling motion, and it does this on a surface without slipping. We can say, let me draw that real quick, usually show it like vcm (velocity of center of mass)
, and there is an ω
(angular velocity) at the same time. We say that the velocity in the middle here equals rω
, where r
is the radius of that wheel-shaped object. Okay. So this is an equation that we get to use. Alright. Now remember, that in order for an object to start rotating, for it to start rotating, in other words, to go from ω0
to an ω
of not 0
or to rotate even faster. In both of these cases, we have α
, we have an acceleration. There needs to be static friction. Okay. You have to have static friction in order to roll. Friction, static. Okay. Now the role of static friction in rolling motion is that it's essentially converting some of your velocity into ω. So think about it this way. If you have this object and there's no friction, it's going to move on a surface. It's going to move like this. Notice that I'm not rolling it. What friction does is take some of this v
here and starts to turn it into rotation. Right? If this was completely frictionless ice and you do a disc, it wouldn't roll. It would just go like this. But friction is what causes it to roll at the same time. So it's taking some v
and changing into ω. Now technically, what it's doing, it's getting some linear kinetic energy and converting it into rotational kinetic energy. Okay. Now that being said, friction static does that without dissipating any energy because you're converting from kinetic to kinetic. So it stays within mechanical energy. So we're going to say that even though there is static friction, the work done by static friction is 0. Okay. The work done by static friction is 0. Alright. So very briefly here, to summarize, if you have acceleration, if acceleration is not 0
, there has to be static friction, but the work done by static friction is 0. Okay. The phrase that I want you to remember here is that you need fs
in order to have α
. Okay. Need fs
in order to have α
in these kinds of problems. Now, the term "without slipping" means that there's going to be no kinetic friction. And a vast majority of rotation problems are going to have some acceleration, but it is going to roll without slipping. So what that means is that you have static friction, but you have no kinetic friction. And but even though you have static friction, it doesn't do any work. So when you write the work equation or when you write the conservation of energy equation, the work done by static friction is 0. Cool? Let's get started. Let's do an example here. So we have a solid cylinder. Solid cylinder is the shape. It tells me that I'm supposed to use I = 1/2 mr2
. The mass is m
. The radius is r
. So this is a literal solution. We're going to solve this with letters. We're going to derive an equation here, instead of actually getting numbers. It is released from rest. Okay. So the mass is m
, the radius is r
. It's released from rest. So vinitial = 0
from the top of an inclined plane of length l
, blah, blah, blah. Let's draw this here. So you've got a solid cylinder all the way at the top here. This plane has a length of l
and it makes an angle of θ with the horizontal. The cylinder rolls without slipping. "Rolls without slipping" means that there is no kinetic friction. No kinetic friction. There's no rubbing of the cylinder on the surface. It just rolls. And I want to derive an expression for the linear and angular speed at the bottom of the plane. So when it's here, I want to know what is vfinal
and what is ωfinal. And we're going to use conservation of energy. This is very similar to when we solved, when we use conservation of energy to find the final velocity of a block at the bottom. The big difference now, it's obviously not a block, it's rotating. So we have rotational energy as well. Okay. So it's similar to this. Alright. So kinetic initial plus potential initial plus work non-conservative equals kinetic final plus potential final. Alright. There's no kinetic energy in the beginning because it's not moving initially. It starts from rest. I do have potential energy because I have a height. So I'm going to write mghinitial + work non-conservative = 0
. And then there's the work done by friction. And I want to be very explicit here that even though there is static friction, even though there is static friction, the work done by static friction is 0. Okay. So there is basically no work. There's nothing here. There is kinetic energy at the end. Now, what type of kinetic energy do we have at the end? Well, what's special about rolling motion is that the object is rolling around itself and moving at the same time. Right? So it's sort of doing this. So I have the one object has two types of motion. So it has two types of kinetic energy. So I'm going to write 1/2 mv2final + 1/2 I ω2final
. There's no potential energy at the end because you are on the ground. Okay? So what we're going to do is we're going to expand I
, and we're going to rewrite ω. The reason we're going to rewrite ω is because we have v
and ω. And remember, whenever we have v
and ω, what we always want to do is, instead of having two variables, v
and ω, we want to rewrite ω. So we have v
and v
, which is the same variable. So we're going to change ω into v
. And we're able to do this because in rolling motion, we have this extra equation right here. Okay. So v = rω
. Therefore, ω is v/r
. So here, instead of ω, I'm going to write v/r
. Okay. And then I'm going to plug in I
here. I
is 1/2 m r2
. Okay. And I'm just going to go ahead I know I'm writing backward here. Sorry about that. I'm going to go ahead and write this whole thing out. Okay. So if you get here, this is the most important part. As long as you can get here, the rest is just a lot of calculating. We're going to cancel out a bunch of stuff. So notice that the r2 cancels with this r
. This happens almost all the time, right, that the r
's cancel in the conservation of energy equation. So look out for that. Notice that I have m
, m
, m
. Every one of these three terms has an m
. They all refer to the same object because I only have one object, so I can cancel the masses as well. And then I'm left with, I'm left with some fractions here. I'm going to multiply this whole thing by 4 because I don't like fractions. So I'm multiplying, so this becomes 4ghinitial
, 4 times half becomes 2vfinal
, and 4 times a quarter is just 1. So this becomes vfinal2
. Okay. And obviously, these two combine to be 3vfinal2
, and I am almost ready to plug it in. Vfinal
will be √(4ghinitial/3
). There's one more thing I have to do, which is notice that I'm not given h
. Right? The problem doesn't give us h
. The problem gives us l
and θ. But I hope you remember that h = l sin(θ)
. Okay. Can you see that? Yes, you can. So I'm going to rewrite this as 4gl sin(θ)/3
. Okay. Now, so this is the final answer. I just want to make one quick point here. I want to notice how I want to actually show you, without this guy here, here. Notice what this looks like. This looks very similar to the final velocity here for a block would look like. You might remember the final velocity after an object drops a height of h
, irrespective of whether it's straight down or at an angle, is vfinal = √(2gh)
. And I want to point out that this is very similar but instead of 2gh
, I have 4/3gh
. Right? And that's because the formula, the formula of the solution, in rotation problems is similar or the same, the formula is similar or the same to linear, to the equivalent linear motion problem. Okay. What I mean by that is that you should what I mean by that is that you should expect that this final answer here will look like this. The difference is, it has a different coefficient. K. In fact, the coefficient in rotation, the coefficient is lower than it would be in linear. When you get out of here, it's lower than it would be in linear. What does that mean? Well, 2, this is 4/3, which is 1.33. And this number has to be lower than a 2. The reason why I'm making this point is so that you can feel a little more comfortable. If you remember that this is how it works, which you probably should, when you're solving a question like this, you can look at it and say, hey, this looks kind of like what it would look like in linear motion. I'm probably right. The other way this is helpful is you can check to make sure whatever coefficient you got is less than what you would have gotten in linear motion. So if it's less than 2 in this particular case, then you're good to go. If you've got something that's like 2.5, let's say you've got 5/2gh, 5/2 is 2.5. That's more than 2. So now you know that you've done something wrong. The reason why it's lower, the coefficient's lower, is because you are moving slower, right? It's a lower coefficient because you're moving at a slower pace. And that's because if you're rolling while coming down the hill, you have two types of energies. Therefore, you move overall slower than you would have a lower v
going down. Okay? So that's it. That's how these problems work. I hope this makes sense. Let me know if you have any questions.
- 0. Math Review31m
- 1. Intro to Physics Units1h 23m
- 2. 1D Motion / Kinematics3h 56m
- Vectors, Scalars, & Displacement13m
- Average Velocity32m
- Intro to Acceleration7m
- Position-Time Graphs & Velocity26m
- Conceptual Problems with Position-Time Graphs22m
- Velocity-Time Graphs & Acceleration5m
- Calculating Displacement from Velocity-Time Graphs15m
- Conceptual Problems with Velocity-Time Graphs10m
- Calculating Change in Velocity from Acceleration-Time Graphs10m
- Graphing Position, Velocity, and Acceleration Graphs11m
- Kinematics Equations37m
- Vertical Motion and Free Fall19m
- Catch/Overtake Problems23m
- 3. Vectors2h 43m
- Review of Vectors vs. Scalars1m
- Introduction to Vectors7m
- Adding Vectors Graphically22m
- Vector Composition & Decomposition11m
- Adding Vectors by Components13m
- Trig Review24m
- Unit Vectors15m
- Introduction to Dot Product (Scalar Product)12m
- Calculating Dot Product Using Components12m
- Intro to Cross Product (Vector Product)23m
- Calculating Cross Product Using Components17m
- 4. 2D Kinematics1h 42m
- 5. Projectile Motion3h 6m
- 6. Intro to Forces (Dynamics)3h 22m
- 7. Friction, Inclines, Systems2h 44m
- 8. Centripetal Forces & Gravitation7h 26m
- Uniform Circular Motion7m
- Period and Frequency in Uniform Circular Motion20m
- Centripetal Forces15m
- Vertical Centripetal Forces10m
- Flat Curves9m
- Banked Curves10m
- Newton's Law of Gravity30m
- Gravitational Forces in 2D25m
- Acceleration Due to Gravity13m
- Satellite Motion: Intro5m
- Satellite Motion: Speed & Period35m
- Geosynchronous Orbits15m
- Overview of Kepler's Laws5m
- Kepler's First Law11m
- Kepler's Third Law16m
- Kepler's Third Law for Elliptical Orbits15m
- Gravitational Potential Energy21m
- Gravitational Potential Energy for Systems of Masses17m
- Escape Velocity21m
- Energy of Circular Orbits23m
- Energy of Elliptical Orbits36m
- Black Holes16m
- Gravitational Force Inside the Earth13m
- Mass Distribution with Calculus45m
- 9. Work & Energy1h 59m
- 10. Conservation of Energy2h 51m
- Intro to Energy Types3m
- Gravitational Potential Energy10m
- Intro to Conservation of Energy29m
- Energy with Non-Conservative Forces20m
- Springs & Elastic Potential Energy19m
- Solving Projectile Motion Using Energy13m
- Motion Along Curved Paths4m
- Rollercoaster Problems13m
- Pendulum Problems13m
- Energy in Connected Objects (Systems)24m
- Force & Potential Energy18m
- 11. Momentum & Impulse3h 40m
- Intro to Momentum11m
- Intro to Impulse14m
- Impulse with Variable Forces12m
- Intro to Conservation of Momentum17m
- Push-Away Problems19m
- Types of Collisions4m
- Completely Inelastic Collisions28m
- Adding Mass to a Moving System8m
- Collisions & Motion (Momentum & Energy)26m
- Ballistic Pendulum14m
- Collisions with Springs13m
- Elastic Collisions24m
- How to Identify the Type of Collision9m
- Intro to Center of Mass15m
- 12. Rotational Kinematics2h 59m
- 13. Rotational Inertia & Energy7h 4m
- More Conservation of Energy Problems54m
- Conservation of Energy in Rolling Motion45m
- Parallel Axis Theorem13m
- Intro to Moment of Inertia28m
- Moment of Inertia via Integration18m
- Moment of Inertia of Systems23m
- Moment of Inertia & Mass Distribution10m
- Intro to Rotational Kinetic Energy16m
- Energy of Rolling Motion18m
- Types of Motion & Energy24m
- Conservation of Energy with Rotation35m
- Torque with Kinematic Equations56m
- Rotational Dynamics with Two Motions50m
- Rotational Dynamics of Rolling Motion27m
- 14. Torque & Rotational Dynamics2h 5m
- 15. Rotational Equilibrium3h 39m
- 16. Angular Momentum3h 6m
- Opening/Closing Arms on Rotating Stool18m
- Conservation of Angular Momentum46m
- Angular Momentum & Newton's Second Law10m
- Intro to Angular Collisions15m
- Jumping Into/Out of Moving Disc23m
- Spinning on String of Variable Length20m
- Angular Collisions with Linear Motion8m
- Intro to Angular Momentum15m
- Angular Momentum of a Point Mass21m
- Angular Momentum of Objects in Linear Motion7m
- 17. Periodic Motion2h 9m
- 18. Waves & Sound3h 40m
- Intro to Waves11m
- Velocity of Transverse Waves21m
- Velocity of Longitudinal Waves11m
- Wave Functions31m
- Phase Constant14m
- Average Power of Waves on Strings10m
- Wave Intensity19m
- Sound Intensity13m
- Wave Interference8m
- Superposition of Wave Functions3m
- Standing Waves30m
- Standing Wave Functions14m
- Standing Sound Waves12m
- Beats8m
- The Doppler Effect7m
- 19. Fluid Mechanics2h 27m
- 20. Heat and Temperature3h 7m
- Temperature16m
- Linear Thermal Expansion14m
- Volume Thermal Expansion14m
- Moles and Avogadro's Number14m
- Specific Heat & Temperature Changes12m
- Latent Heat & Phase Changes16m
- Intro to Calorimetry21m
- Calorimetry with Temperature and Phase Changes15m
- Advanced Calorimetry: Equilibrium Temperature with Phase Changes9m
- Phase Diagrams, Triple Points and Critical Points6m
- Heat Transfer44m
- 21. Kinetic Theory of Ideal Gases1h 50m
- 22. The First Law of Thermodynamics1h 26m
- 23. The Second Law of Thermodynamics3h 11m
- 24. Electric Force & Field; Gauss' Law3h 42m
- 25. Electric Potential1h 51m
- 26. Capacitors & Dielectrics2h 2m
- 27. Resistors & DC Circuits3h 8m
- 28. Magnetic Fields and Forces2h 23m
- 29. Sources of Magnetic Field2h 30m
- Magnetic Field Produced by Moving Charges10m
- Magnetic Field Produced by Straight Currents27m
- Magnetic Force Between Parallel Currents12m
- Magnetic Force Between Two Moving Charges9m
- Magnetic Field Produced by Loops and Solenoids42m
- Toroidal Solenoids aka Toroids12m
- Biot-Savart Law (Calculus)18m
- Ampere's Law (Calculus)17m
- 30. Induction and Inductance3h 37m
- 31. Alternating Current2h 37m
- Alternating Voltages and Currents18m
- RMS Current and Voltage9m
- Phasors20m
- Resistors in AC Circuits9m
- Phasors for Resistors7m
- Capacitors in AC Circuits16m
- Phasors for Capacitors8m
- Inductors in AC Circuits13m
- Phasors for Inductors7m
- Impedance in AC Circuits18m
- Series LRC Circuits11m
- Resonance in Series LRC Circuits10m
- Power in AC Circuits5m
- 32. Electromagnetic Waves2h 14m
- 33. Geometric Optics2h 57m
- 34. Wave Optics1h 15m
- 35. Special Relativity2h 10m
Conservation of Energy in Rolling Motion: Study with Video Lessons, Practice Problems & Examples
In rolling motion, an object rotates while translating without slipping, requiring static friction to convert linear kinetic energy into rotational kinetic energy. The work done by static friction is zero, allowing conservation of energy to apply. For a solid cylinder rolling down an incline, the final linear speed can be derived using the equation: . This highlights the relationship between linear and rotational dynamics, emphasizing the lower coefficients in rotational motion compared to linear motion.
Conservation of Energy in Rolling Motion
Video transcript
A solid sphere of mass M = 10 kg and radius R = 2 is rolling without slipping with speed V = 5 m/s on a flat surface when it reaches the bottom of an inclined plane that makes an angle of Θ = 37° with the horizontal. The plane has just enough friction to cause the sphere to roll without slipping while going up. What maximum height will the sphere attain? (Use g = 10 m/s2.)
Sphere on rough and smooth hills
Video transcript
Hey guys, let's check out this example of conservation of energy in rolling motion. Now what's special about this example is that you're going to have an object that's going to roll down a hill and go up the other, but on the first hill, there's going to be static friction. Therefore, there is angular acceleration alpha, which means you go from no speed to rolling faster and faster. On the second hill, however, there is going to be no static friction. So there's no angular acceleration alpha, which means that you don't slow down. So here, you spin faster and faster, but here, you're going to go up and your rotation is going to stay constant because there's nothing to slow it down. Now your velocity increases, your v grows, and then your v goes down, slows down. So the v acts as you would expect, but the omega gets faster, but then does not get slower as you go up the hill. Let's draw this real quick. I'm going to draw 2 hills like this, and we're going to call this initial point here "a". Then the initial velocity here will be 0, \( v_a = 0 \). And it has some sort of initial height which we'll call \( h_1 \). I want to know how far up it gets on this side. We're going to call this \( h_2 \). I want to know what maximum height does it attain on the second hill in terms of \( h_1 \). So it's going to be a multiple of \( h_1 \), and that's what we want to know. It says it's a solid sphere. So the moment of inertia is, by table lookup, \( \frac{2}{5}mr^2 \), has a mass of \( m \) and a radius \( r \). This is a literal solution. We're not going to have actual numbers here. It's initially at rest. It's at the top of a rough hill of height \( h_1 \), which explains that the first hill has enough friction to cause the sphere to roll without slipping. Roll without slipping means no kinetic friction, but there is going to be some static friction which causes the object to accelerate, to have angular acceleration to roll faster and faster. For this piece, it is smooth, which means there is no angular acceleration, which means whatever velocity, whatever omega you have here, let's call this point \( b \), whatever omega you have at point \( b \) will be the same omega that you have at point \( c \). Because there's no change in angular velocity in that piece. For the third interval here, we have a long smooth hill. Smooth hill means that there is no friction. Therefore, there is no angular acceleration. Again, just like the horizontal surface. So there is alpha here but there is no alpha here and here. What that means is that imagine a block. Right? The block speeds up, moves at a constant speed and then slows down on the way up. The sphere will do that except it gets faster, same speed, and then slows down and stops. But the rotation is going to be different. It's going to accelerate on the way down because it has alpha, then it spins at a constant rate. And then as it goes up the second incline, because there is no static friction, it's a smooth hill, then there is going to be no alpha. What it means is that it's going to go up, but it's going to keep rolling at the same rate, get to the top, stop, \( v = 0 \), but it's still rolling and then it starts going down. So it's kind of weird. It goes up, but it doesn't really stop rolling. What you would usually expect is that it goes up and slows down and stops. And then it comes back down spinning faster. In this case, it's going to keep rolling, go up, keep coming down. And that's because there's no friction. So that's special. That's what's special about this question. What we're going to do is we're going to write an energy equation from \( a \) to \( b \), and then we're going to write an energy equation from \( c \) to \( d \). There's nothing, there's nothing special happening from \( b \) to \( c \). In fact, \( b \) and \( c \) are really the same thing. Nothing happens there. So let's write the first one which is the energy equation from \( a \) to \( b \). \( K_a \) \( U_a \) work non-conservative between \( a \) and \( b \) is \( K_b \) \( U_b \). There is no kinetic energy at the top of the first hill because it's initially at rest. There's potential energy because it has height. There's no work non-conservative. Remember that even though, work non-conservative is you and friction, even though there is friction, static friction does a work of 0 in these problems. There's no work at all. There is kinetic at the end because we have some velocity. But \( b \) is on the floor. It's the lowest point, so potential energy is 0. So what we have here is simply potential energy going into kinetic energy. Okay? Potential energy is \( mg h_a \), or in this case, I guess, we're calling this \( h_1 \). So let me do that, \( g h_1 = \) kinetic energy. Now what types of kinetic energy does this ball have? Well, it's not only falling, but it rolls and speeds up. So it has both types of energy. So I'm going to write \( \frac{1}{2}mv_b^2+\frac{1}{2}I \omega_b^2 \). One object has 2 motions, so we have 2 kinetic energies. Now what we're going to do, as usual, is expand \( I \) and we're going to rewrite omega. Why do we rewrite omega? Because I have \( v \) and omega. Whenever you have the 2 velocities, you want to get rid of 1 so that you only have 1. So omega will become \( v \). So instead of having \( v \) and omega, I have \( v \) and \( v \). That's better. This is rolling motion, which means I can write that the velocity of the center of mass, remember this velocity of center of mass, is linked with the rotation by this equation. So \( v_{cm} \) is \( r \omega \), therefore, \( \omega = v/r \). So I can use this to replace omega. I'm going to replace omega with \( v/r \). Let's rewrite this, plug in the I, and then keep going. So \( mgh_1 = \frac{1}{2}mv_b^2+\frac{1}{2} \), and then I have \( I \). \( I \) is the moment of inertia of the sphere, a solid sphere, which is \( \frac{2}{5}mr^2 \). Now look what happens. A bunch of stuff is going to cancel. This 2 cancels with this 2. The \( r \) cancels with the \( r \). There are \( m's \) here. They're one \( m \) in every term, and they all refer to the same mass, so we can cancel those as well. I have a 2 down here, and I have a 5 down here. So to get rid of those guys, I have to multiply this by 2 and by 5. In other words, multiply the whole thing by 10. Let me make a little space here so it's not messy. When I multiply the whole thing by 10, I get \( 10 g h_1 \). 10 times a half is 5 \( v_b^2 \). 10 times \( \frac{1}{5} \) is 2 \( v_b^2 \), and that's it. So this adds up to 7 \( v_b^2 \). And then I have \( v_b = \sqrt{10 g h_1 / 7} \), take the square root of both sides. \( \sqrt{10 g h_1 / 7} \), that's what we get for that. Now, so we got that. Cool. So that's \( v_b \). I found the velocity here. So now what I'm going to do is I'm going to write an equation from, I'm going to move over here, and I'm going to write a conservation of energy equation from \( B \) to \( C \) to show you how this looks like. You can think of this problem as really 2 questions that are merged together. And I want to show you separately what these parts look like. And I'm sorry, it's actually from \( C \) to \( D \). Okay. So \( C \) to \( D \) is going up. So \( K_c \) \( U_c \) work non-conservative, \( K_d \) \( U_d \). Alright. So is there kinetic energy at point \( C \)? The answer is yes. \( C \) is at the bottom of the hill. What kind of energy? Well, not only do you have velocity, but you also were rolling and you got to the bottom rolling and then you kept rolling. So you have both. You have \( \frac{1}{2}mv^2 + \frac{1}{2}I \omega^2 \). And I want to make the point that this velocity here at point \( C \) is really the same as the velocity at point \( B \). So \( \omega_c \) is the same as \( \omega_b \) and \( v_c \) is the same as \( v_b \) because you're on a smooth surface, nothing happened there. It's as if you basically just went immediately up another hill. So I'm going to put a \( v_b \) here and I'm going to put an \( \omega_b \) in here. What about potential energy? There's no potential energy at the bottom of the hill. There's no work non-conservative because there's no work done by you and there's actually no friction at all. What about kinetic energy at point \( D \)? This is the trickiest part of this whole question is to realize that even though you are at the highest points, even though you are at the highest points, you do have rotational energy. Your linear stops because the object does this and stops. But it keeps rolling as it goes up. So you still have this. This is the most important part of this whole question. This entire question basically exists for this one purpose. And there is potential when there's that point. So I'm going to write \( mg \), the height at point \( D \), we're calling that \( h_2 \). And by the way, \( h_2 \) is our target variable. So we're going to simplify a bunch of stuff and we're going to be left with \( h_2 \). What we got to do here, we got to expand this guy and we've got to expand this guy, and we've got to rewrite omega. We have \( v \) and (omitting) \( omega \). So we're going to rewrite omthega into \( v \) by writing \( omega = v/r \), which we can do because it's a rolling motion problem. \( \frac{1}{2}mv_b^2 + \frac{1}{2} \), this is the \( omega \), so it's \( \frac{2}{5}mr^2 \) \( I \), the moment of inertia, so it's \( \frac{2}{5}mr^2 \) \( omega \), we talked about how we can rewrite this into \( vb/r \). So \( \omega_b = vb/r \) squared. That's the left side. On the right side, I can expand the rotational energy here, which is going to be \( \frac{1}{2} \) \( \frac{1}{2}I \) \( I \) is \( \frac{2}{5}mr^2 \) \( omega^2 \). I'm just doing this in one shot. Rotation is half \( I \omega^2 \). I'm replacing the \( I \). It's the \( I \) right there. And I'm replacing (omitting) \( w \), with \( vb/r \) squared plus \( mgh2 \). Now I didn't really have to do this, this one last step here. And I'll tell you what I mean. But I wanted to do this to make it painfully clear. Notice that this thing here is exactly the same as this thing here. It's exactly the same. And it's because this rotational kinetic energy at point \( B \) is the same as the rotational kinetic energy at point \( D \). Let me go up to the drawing real quick. So you're rolling at \( B \). You're rolling, and this rolling never slows down. So whatever energy you have here, you have it here at \( C \), and then you go up and you have it here at \( D \). So what you could have done is you could have canceled these guys, right here. I'm going to not cut it out there because it's going to be messy. I'm going to cut it over here. But again, you could have canceled those 2 because those energies are the same. They don't change. So really, all you have is this and this. I can cancel the masses, and I'm solving for \( h_2 \). \( H_2 = v_b^2 / 2g \). Notice that the \( g \) went down there. Now I do have an expression for \( v_b \), so I can plug it in. \( V_b \) is right here. So it's going to be \( 1/2g \) and then \( v_b^2 \). Notice that \( v_b \) is inside of a square root. So \( 10g h_1 / 7 \), which means that the square root cancels with the 2. And then I'm left with, \( 1/2g \) times \( 10g h_1 / 7 \). And this will cancel nicely. This cancels with this. And then I have 10 divided by 14, \( 10/14 h_1 \). And 10 divided by 14 is 0.71 \( h_1 \). So we're done here. The final answer is that \( h_2 \) is \( 0.71h_1 \). Now one question, that was asked here as part of the bonus question is, why are these different? Right? So conservation of energy usually would dictate that you start at a height and you come back to the same height. Well, the reason they're different is because of the energies, right? All of the potential energy went into kinetic at the bottom, right? So there's a full energy conversion, but on the way up, only some of the kinetic energy went back into potential because some of it is still in spinning. Here you are very high with no spinning. Here you are a little bit lower because you're spinning. So energy spinning costs energy, right? So basically, what happened is you went from, an initial potential but no initial no initial rotational to a potential at the end and rotational at the end. So what happens is some of this went into here and some of this went into here. Because your initial height got split into height and rotation, you don't get as much height. Right? So if we did this in terms of energies, let's say \( 100 \) joules got split where, like, \( 70 \) joules went here and then \( 30 \) joules went here. Right? That's why you see a lower height because you spend some of that height energy into rotation energy, so you didn't recover as much of your height. So that's it for this one. Hopefully, it made sense. Let me know if you have any questions.
You may remember that the lowest speed that an object may have at the top of a loop-the-loop of radius R, so that it completes the loop without falling, is √gR . Determine the lowest speed that a solid sphere must have at the bottom of a loop-the-loop, so that it reaches the top with enough speed to complete the loop. Assume the sphere rolls without slipping.
Do you want more practice?
More setsHere’s what students ask on this topic:
What is rolling motion and how does it differ from pure rotation?
Rolling motion is a type of motion where an object rotates around its own axis while also translating along a surface without slipping. This is different from pure rotation, where the object only spins around a fixed axis without any translational movement. In rolling motion, the velocity at the point of contact with the surface is zero, and the velocity of the center of mass (vcm) is related to the angular velocity (ω) by the equation vcm = rω, where r is the radius of the object.
How does static friction play a role in rolling motion?
Static friction is crucial in rolling motion as it prevents slipping and allows the object to roll. It converts some of the linear kinetic energy into rotational kinetic energy without dissipating energy. This means the work done by static friction is zero. Static friction ensures that the point of contact between the rolling object and the surface is momentarily at rest, enabling the object to roll smoothly.
How is the conservation of energy applied in rolling motion problems?
In rolling motion problems, conservation of energy is applied by considering both translational and rotational kinetic energies. The total mechanical energy is conserved, meaning the sum of initial kinetic and potential energies equals the sum of final kinetic and potential energies. For a rolling object, the kinetic energy includes both translational (1/2 mv2) and rotational (1/2 Iω2) components. Static friction does not do any work, so it does not affect the energy conservation equation.
What is the final linear speed of a solid cylinder rolling down an incline?
The final linear speed (vf) of a solid cylinder rolling down an incline can be derived using conservation of energy. The equation is given by:
where g is the acceleration due to gravity, l is the length of the incline, and θ is the angle of the incline with the horizontal. This equation shows the relationship between the linear and rotational dynamics of the rolling cylinder.
Why is the coefficient in rotational motion lower than in linear motion?
The coefficient in rotational motion is lower than in linear motion because a rolling object has both translational and rotational kinetic energies. This means that part of the energy is used for rotation, resulting in a lower translational speed compared to an object that only translates. For example, the final velocity of a rolling object is derived as , which is less than the final velocity of a purely translating object, .
Your Physics tutor
- (I) Calculate the translational speed of a uniform solid cylinder when it reaches the bottom of an incline 6.5...
- A marble of mass m and radius r rolls along the looped rough track of Fig. 10–77. What is the minimum value of...
- A solid spherical marble shot up a frictionless 15° slope rolls 2.50 m to its highest point. If the marble is ...
- A 750 g disk and a 760 g ring, both 15 cm in diameter, are rolling along a horizontal surface at 1.5 m/s when ...
- A solid sphere of radius R is placed at a height of 30 cm on a 15° slope. It is released and rolls, without sl...
- A 4.0-cm-diameter disk with a 3.0-cm-diameter hole rolls down a 50-cm-long, 20° ramp. What is its speed at the...
- (II) A thin, hollow 0.545-kg section of pipe of radius 12.0 cm starts rolling (from rest) down a 17.5° incline...
- (II) A thin, hollow 0.545-kg section of pipe of radius 12.0 cm starts rolling (from rest) down a 17.5° incline...
- (II) A ball of radius r₀ rolls on the inside of a track of radius R₀ (see Fig. 10–68). If the ball starts from...
- (a) A yo-yo is made of two solid cylindrical disks, each of mass 0.050 kg and diameter 0.075 m, joined by a (c...
- (III) A wheel with rotational inertia I = 1/2 MR² about its horizontal central axle is set spinning with initi...
- (II) A thin, hollow 0.545-kg section of pipe of radius 12.0 cm starts rolling (from rest) down a 17.5° incline...
- A 5.0-m-long ladder is leaning against the side of a building making a 35° angle with the building. When a per...
- (III) A wheel with rotational inertia I = 1/2 MR² about its horizontal central axle is set spinning with initi...
- (III) A wheel with rotational inertia I = 1/2 MR² about its horizontal central axle is set spinning with initi...
- A bicycle racer is going downhill at 11.0 m>s when, to his horror, one of his 2.25-kg wheels comes off as h...
- II) A uniform solid sphere of radius r₀ = 24.5 cm and mass m = 1.60 kg starts from rest and rolls without slip...
- An 8.0-cm-diameter, 400 g solid sphere is released from rest at the top of a 2.1-m-long, 25 incline. It rolls,...