Table of contents
- 0. Math Review31m
- 1. Intro to Physics Units1h 23m
- 2. 1D Motion / Kinematics3h 56m
- Vectors, Scalars, & Displacement13m
- Average Velocity32m
- Intro to Acceleration7m
- Position-Time Graphs & Velocity26m
- Conceptual Problems with Position-Time Graphs22m
- Velocity-Time Graphs & Acceleration5m
- Calculating Displacement from Velocity-Time Graphs15m
- Conceptual Problems with Velocity-Time Graphs10m
- Calculating Change in Velocity from Acceleration-Time Graphs10m
- Graphing Position, Velocity, and Acceleration Graphs11m
- Kinematics Equations37m
- Vertical Motion and Free Fall19m
- Catch/Overtake Problems23m
- 3. Vectors2h 43m
- Review of Vectors vs. Scalars1m
- Introduction to Vectors7m
- Adding Vectors Graphically22m
- Vector Composition & Decomposition11m
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- Trig Review24m
- Unit Vectors15m
- Introduction to Dot Product (Scalar Product)12m
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- 4. 2D Kinematics1h 42m
- 5. Projectile Motion3h 6m
- 6. Intro to Forces (Dynamics)3h 22m
- 7. Friction, Inclines, Systems2h 44m
- 8. Centripetal Forces & Gravitation7h 26m
- Uniform Circular Motion7m
- Period and Frequency in Uniform Circular Motion20m
- Centripetal Forces15m
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- Satellite Motion: Intro5m
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- 12. Rotational Kinematics2h 59m
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- Types of Motion & Energy24m
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- Rotational Dynamics of Rolling Motion27m
- 14. Torque & Rotational Dynamics2h 5m
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- Opening/Closing Arms on Rotating Stool18m
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- Angular Momentum & Newton's Second Law10m
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- 19. Fluid Mechanics2h 27m
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- 21. Kinetic Theory of Ideal Gases1h 50m
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- 24. Electric Force & Field; Gauss' Law3h 42m
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- 27. Resistors & DC Circuits3h 8m
- 28. Magnetic Fields and Forces2h 23m
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- Magnetic Force Between Parallel Currents12m
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- Magnetic Field Produced by Loops and Solenoids42m
- Toroidal Solenoids aka Toroids12m
- Biot-Savart Law (Calculus)18m
- Ampere's Law (Calculus)17m
- 30. Induction and Inductance3h 37m
- 31. Alternating Current2h 37m
- Alternating Voltages and Currents18m
- RMS Current and Voltage9m
- Phasors20m
- Resistors in AC Circuits9m
- Phasors for Resistors7m
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- Inductors in AC Circuits13m
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- Impedance in AC Circuits18m
- Series LRC Circuits11m
- Resonance in Series LRC Circuits10m
- Power in AC Circuits5m
- 32. Electromagnetic Waves2h 14m
- 33. Geometric Optics2h 57m
- 34. Wave Optics1h 15m
- 35. Special Relativity2h 10m
23. The Second Law of Thermodynamics
Statistical Interpretation of Entropy
4:15 minutes
Problem 20.62a
Textbook Question
Textbook Question(II) Calculate the probabilities, when you throw two dice, of obtaining
(a) a 7
Verified step by step guidance
1
Identify the total number of possible outcomes when two dice are thrown. Each die has 6 faces, so the total number of outcomes is 6 faces per die multiplied by 6 faces per die.
Determine the favorable outcomes for obtaining a sum of 7. These outcomes are (1,6), (2,5), (3,4), (4,3), (5,2), and (6,1).
Count the number of favorable outcomes. From the previous step, there are 6 favorable outcomes.
Calculate the probability of obtaining a sum of 7 by dividing the number of favorable outcomes by the total number of outcomes.
Express the probability as a fraction or a decimal to complete your calculation.
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Key Concepts
Here are the essential concepts you must grasp in order to answer the question correctly.
Probability
Probability is a measure of the likelihood that an event will occur, expressed as a number between 0 and 1. In the context of rolling dice, it quantifies how many favorable outcomes exist compared to the total possible outcomes. For example, when rolling two dice, the total number of outcomes is 36 (6 sides on the first die multiplied by 6 sides on the second).
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Probability Distribution Graph
Outcomes of Rolling Two Dice
When rolling two six-sided dice, each die can land on any number from 1 to 6, leading to a total of 36 possible combinations. To find the probability of rolling a specific sum, such as 7, we need to identify all the combinations that yield that sum. The combinations for a sum of 7 are (1,6), (2,5), (3,4), (4,3), (5,2), and (6,1), totaling 6 favorable outcomes.
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Calculating Probability of a Specific Event
To calculate the probability of obtaining a specific event, such as rolling a sum of 7 with two dice, you divide the number of favorable outcomes by the total number of possible outcomes. In this case, the probability of rolling a 7 is calculated as 6 favorable outcomes divided by 36 total outcomes, resulting in a probability of 1/6 or approximately 0.167.
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